You see, if you cast a spell that sets up an effect that happens "at end of turn" once you've past the start of the end-of-turn step, you can keep the results of that spell around until the next end-of-turn step
Since the beginning of things, Belle has been depicted frequently as an inventor, borrowing in large part from her inventor father
But maybe there are other ways? Annie: You win the game when you deplete your opponents deck and HP
Honestly I like this card for more "fun" games because it gives you opponents something to feed to those annihilator triggers early, so they aren't forced to sit in the game with no permanents and suffer
The National Championship Charizard was released in 2004 and was given to every participant
As per rules 312.2, if a scheme card would leave the command zone, it stays in the command zone